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Atlantic Chase

1 - 2
14
30 min – 2 hr
Default avatar

Jeremy White

4.3
Nautical
War
World War II

Game Description

Atlantic Chase simulates the naval campaigns fought in the North Atlantic between the surface fleets of the Royal Navy and the Kriegsmarine between 1939 and 1942. It utilizes a system of trajectories to model the fog of war that bedeviled the commands during this period. Just as the pins and strings adorning Churchill’s wall represented the course of the ships underway, players arrange trajectory lines across the shared game board, each line representing a task force’s path of travel. Without resorting to dummy blocks, hidden movement, or a double-blind system requiring a referee or computer, players experience the uncertainty endemic to this period of naval warfare.

COMPONENTS

    22 x 34" mounted game board
    Two 8.5"x11" Inset Maps (2 sides of one physical sheet)
    Three 11"x17" player aid cards
    Two 8.5"x11" player aid cards
    Two Task Force Displays
    Sheet and a half of counters
    240 wood segments and cylinders
    Rule book
    Advanced Battle Rules
    Tutorial booklet
    Solitaire Scenario booklet
    2-player Scenario booklet
    Four 6-sided dice 

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