School's out, but the neighborhood is crawling with creepy STRANGERS. In this competitive card game, you must guide your Kids from school to high-value scoring spaces while avoiding abduction. Play movement cards like Walk, Run, or Skateboard to navigate the board, but watch out—drawing a Stranger card lets an opponent snatch your kid from certain spaces. With shifting obstacles and a lucky coin flip for Saucer abductions, it's a tense race to score the most points before the streets are overrun. Perfect for families and gamers who enjoy light strategy with a dash of take-that.








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