GameDotty

Connecting players, creators, and communities through the joy of play.

Discover

Game CafesBoard GamesEvents (Coming Soon)

Creators

CrowdfundingPlaytesting (Coming Soon)List Your Venue (Coming Soon)

Company

ContactTerms & ConditionsPrivacy Policy

Connecting through the joy of play

© 2026 Gamedotty. All rights reserved.

gamedotty
  • Games
  • Venues
  • Events
  • Crowdfunds

Escape Plan

1 - 5
12
1 hr – 2 hr
Default avatar

Vital Lacerda

3.8
Adventure
Exploration
Mafia
Strategy

Game Description

After a successful bank heist, you and your fellow thieves are laying low and enjoying the good life. Most of the cash has been hidden away, and the rest has been invested in businesses throughout the city. Everything is going according to plan until the police get a breakthrough in their investigation. Accusations are made, fingers are pointed, and after a heated argument, you decide to go your separate ways. Chaos ensues as the SWAT team is called in and start to close off the city’s exits. Your only choice now is to escape the city before it is completely locked down. But you need a plan — a good route that allows you to leave the city while recovering as much of the money as possible. You will need to call in some favors and hire the local gangs to create diversions. Bribing the Police would be a good idea too, but it isn't cheap. Disguises may help, but they don’t fool everyone. Setting the Police on the trail of your former colleagues will give you a better chance of escape, but the other thieves are thinking the same thing... Will you escape the city with the most money, or will the Police lockdown the city before you can escape?

In Escape Plan, players are the thieves, but they may influence the cops' moves every turn. The robbers move on a modular board trying to reach the best spots to recover their loot and escape from the city with more money than the other thieves. The cops are trying to thwart their escape plan — by force if necessary. The players play cards to aid their escape and slow the other players down. The players take actions that allow them to move and to engage gangs, mules, and snitches.

It contains asymmetric roles set by missions that players may achieve during the game while avoiding the police. The players' roles as thieves are individual with every player for themselves. In the end, only the player who escapes with the most cash wins.

The game design is influenced by great heist films.

Share

Games You Might Like

Cover image of Adventure Games: Die Akte Gloom City
3.7

Adventure Games: Die Akte Gloom City

1 - 41.5 hr
Adventure
Cover image of Adventure Tactics: Domianne's Tower
4.0

Adventure Tactics: Domianne's Tower

1 - 545 min – 1.5 hr
Adventure
Fantasy
Cover image of Adventures in Neverland
4.3

Adventures in Neverland

2 - 41 hr – 2 hr
Adventure
Fantasy
Cover image of Arkham Noir: Case #3 – Infinite Gulfs of Darkness
3.8

Arkham Noir: Case #3 – Infinite Gulfs of Darkness

130 min
Adventure
Card Game
Cover image of Backwoods
3.9

Backwoods

1 - 41 hr – 2 hr
Adventure
American West
Cover image of Balada
3.7

Balada

1 - 610 min – 20 min
Adventure
Fantasy
Cover image of Batman: The Animated Series Adventures – Shadow of the Bat
4.2

Batman: The Animated Series Adventures – Shadow of the Bat

1 - 51 hr – 1.5 hr
Adventure
Comic Book / Strip
Cover image of Bellum Magica
3.4

Bellum Magica

2 - 515 min – 30 min
Adventure
Fantasy
Cover image of Bloodborne: The Board Game
4.0

Bloodborne: The Board Game

1 - 445 min – 1.3 hr
Adventure
Fantasy
Cover image of Cartaventuras
3.9

Cartaventuras

1 - 830 min – 45 min
Adventure
Card Game
Cover image of Caves of Rwenzori
3.8

Caves of Rwenzori

1 - 545 min – 1 hr
Adventure
Exploration
Cover image of Chronicles of Crime: 1900
4.1

Chronicles of Crime: 1900

1 - 41 hr – 1.5 hr
Adventure
Murder/Mystery