GameDotty

Connecting players, creators, and communities through the joy of play.

Discover

Game CafesBoard GamesEvents (Coming Soon)

Creators

CrowdfundingPlaytesting (Coming Soon)List Your Venue (Coming Soon)

Company

ContactTerms & ConditionsPrivacy Policy

Connecting through the joy of play

© 2026 Gamedotty. All rights reserved.

gamedotty
  • Games
  • Venues
  • Events
  • Crowdfunds

Harsh Shadows

1
8
20 min – 30 min
3.8
Card Game
Puzzle
Spies/Secret Agents

Game Description

When you saw the code words Project Nightshade come across your desk, you insisted on the assignment... You were instantly reminded of the shadow operative who had slipped through the fingers of some of The Rigel Group's best agents. Now it's your chance to catch this criminal before it’s too late.

As a master agent of the elite global task force, The Rigel Group, you expertly hunt down cunning spies and deadly double agents. You’ll need to use your wits, local intel and tools of the trade to lure the spy into your trap. Just be sure you’re the predator, and not the prey! This isn't just any spy; one false move could end your mission... permanently.

Harsh Shadows is a solitaire game of espionage. To set up, place nine location cards in a 3x3 grid, then place discovery cards under each location. Place three file cards near the locations, then place case cards under each file. Place decks for arrow cards and additional discovery cards nearby, along with two agent tool cards. The spy and agent cards start in different locations.

You are the agent and go first, moving to an adjacent location and revealing a discovery card, which could be an item, clue, or bomb; item and clue cards go in hand, while bombs force you to discard. You can use a location's special ability and clues to reveal case cards under files. You might be able to place a tracking bug on the spy.

For the spy's turn, the arrow cards move the spy to an adjacent location, where a new discovery card is placed at random. If the spy moves to your location, discard a card. If you can't discard a card or discover you've discarded an item matching a case card, you lose immediately.

When the discovery deck is empty, the spy attempts to escape. You must have placed a tracking bug on the spy, have the three item cards in hand matching the case cards, and make it to the spy's current location before the spy escapes.

Share

Games You Might Like

Cover image of Anger Smash
3.3

Anger Smash

2 - 520 min – 40 min
Bluffing
Card Game
Cover image of 1923 Cotton Club
3.8

1923 Cotton Club

2 - 445 min – 1 hr
African Americans
Card Game
Cover image of 30 Monedas
3.9

30 Monedas

1 - 230 min
Card Game
Horror
Cover image of A game about WEE WHIMSICAL CREATURES and trying to identify them after someone makes noises.
3.8

A game about WEE WHIMSICAL CREATURES and trying to identify them after someone makes noises.

4 - 1020 min – 50 min
Animals
Card Game
Cover image of Aeon's End: Legacy of Gravehold
4.5

Aeon's End: Legacy of Gravehold

1 - 41 hr
Card Game
Fantasy
Cover image of Agropolis
3.8

Agropolis

1 - 415 min – 20 min
Abstract
Card Game
Cover image of Air, Land, and Sea: Critters at War
3.8

Air, Land, and Sea: Critters at War

215 min – 30 min
Animals
Anthropomorphic Animals
Cover image of All on 1 Card
3.3

All on 1 Card

2 - 420 min
Card Game
Cover image of All-Star Draft
3.7

All-Star Draft

2 - 645 min
Animals
Card Game
Cover image of Arkham Noir: Case #3 – Infinite Gulfs of Darkness
3.8

Arkham Noir: Case #3 – Infinite Gulfs of Darkness

130 min
Adventure
Card Game
Cover image of Arkwright: The Card Game
3.7

Arkwright: The Card Game

1 - 41 hr – 1.7 hr
Card Game
Industry / Manufacturing
Cover image of Art Robbery
3.5

Art Robbery

2 - 520 min
Card Game